Length:
Short
Quest Requirements:
Skill/Other Requirements:
25 Agility
Able to defeat a level 44 enemy.
Quests Unlocked/Partially Unlocked by completing this Quest:
Items Needed at Quest Start:
Steel longsword, 2 Steel swords, Steel mace, Steel warhammer, Steel dagger, Druid pouch containing at least 5 items (bring more for the journey to Cyreg), up to 225 Steel nails, Hammer, 6 Planks, Armor, and a Weapon.
Items Needed to Complete Quest:
None.
Items Recommended for Quest:
Ring of charos (a), Silver sickle (b), Ectophial, Prayer potion, Shades of Morton teleport, and Food.
Items Acquired During Quest:
Quest Points:
2
Reward:
600 Attack XP Lamp (Requires 4 Attack), 600 Defence XP Lamp (Requires 4 Defence), 600 Strength XP Lamp (Requires 4 Strength), 600 Constitution Lamp (Requires 4 Constitution) XP, and 600 Crafting XP Lmap (Requires 4 Crafting), a quick route from Canifis to Mort'ton, and 2 free keys for Treasure Hunter.
Start Point:
Hair of the Dog tavern in Canifis.
To Start:
Talk to Vanstrom Klause in the north-eastern corner of the tavern.
Instructions:
  1. Speak to the Vanstrom Klause in the Hair of the Dog bar in Canifis. He will tell you of some heroes who need weapons and where to go to try to locate them. These heroes need a Steel longsword, 2 Steel swords, a Steel mace, a Steel warhammer, and a Steel dagger, items which you must take to them.

    Note: It is recommended that you take a Hammer, 6 Planks, 75-225 Steel nails, Druid pouch, Silver sickle (b), Prayer potion, 10 coins, Food, Armor, and a Weapon with you as you will need it the next step and onwards. This will save you a lot of time. It is also recommended that you fill your Druid pouch with more than 5 items, as you might have to move around the swamp a lot. For every item in your pouch, a Ghast will turn visible.

    Vanstrom Klause

  2. Go to the eastern side of Mort'ton, and talk to the boatman Cyreg Paddlehorn at the water's edge and try to convince him to let you go search for the heroes. He will say that he cannot tell you how to get to Myreque. Say "Well, I guess they'll just die without weapons." He will say that they can look after themselves. Reply with, "Resourceful enough to get their own steel weapons?" He will say maybe they are and tells you to leave him alone. Say "If you don't tell me, their deaths are on your head!" He will say that it was stupid for them to go. Finally, say "What kind of man are you to say you don't care?". Finally he will give in. He will let you use the boat if you show him you have a Druid pouch with at least 5 items in it (he won't allow you to go with less) and 6 Planks. He will require 3 planks from you for the use of the boat.

    Cyreg Paddlehorn

  3. Board the boat which will take you north along the waterway. Walk north until you see a weird tree that you can climb (it appears to have boards nailed to it to form a ladder). Climb the tree and click the "Walk here" option on each section of bridge in front of you. As you do this, it will break, and you will need to make repairs. Fix the three bridge parts with the 3 Planks and 75-225 Steel nails you have. Then, climb down the tree on the far side.

    Repair bridge

  4. Go north a few steps and talk to Curpile Fyod out front. Tell him that you have brought the weapons. You must answer three questions for him to prove you are telling the truth.

    Curpile Fyod

    He will ask you any three of the following questions. If you fail to answer the questions you will be knocked unconscious and will wake up at the boat again, requiring another 10gp, but at least the bridge will not fail this time. If you don't remember an answer, the boatman will fill you in if you ask him.

    Question Answer
    Who is the only female in the Myreque? Sani Piliu
    Who is the leader of the Myreque? Veliaf Hurtz
    What is the boatman's name? Cyreg Paddlehorn
    Which member of the 'Myreque' originally had a profession was as a scholar? Polmafi Ferdygris
    What family is rumored to rule over Morytania? Drakan
    Who is the youngest member of the Myreque? Ivan Strom
    What does Myreque mean? Hidden in Myre


  5. When you have correctly answered the questions, circle around his tree to the north and you will see a set of doors in the earth.

    Wooden Doors

    Enter and proceed north following the tunnel, but do not go all the way north to the wall. Instead, take a little east branch (see picture below). Choose the Squeeze-past" option on the stalagmites (as shown in the picture below) to enter the secret cave of the Myreque.

    Tunnel Map and Stalagmites

    Tunnel Map and Stalagmites

  6. Start off by talking to Veliaf Hurtz. Talk to all of the others, then come back to Veliaf. It is not necessary to actually ask them any questions. Just say "Ok, thanks" and talk to another one. Go back and talk to Veliaf again. He will now accept your weapons, however...

    Veliaf Hurtz

  7. You will now see a cut scene of some mist appearing and see Veliaf call out. Then, the mist takes the form of Vanstrom Klause. He shouts evil things and the others in the cave will respond with "Oh no!" and "We're dead!" The sequence continues showing Vanstrom growing larger with wings and evil eyes. He will kill Harold and Sani. He then leaves the room as he entered but not before summoning a great skeletal beast to kill you and everyone in the room.

  8. The Skeleton hellhound is only level 44 and shouldn't be too difficult to kill. If needed, turn on Protect from Melee and kill the beast. It drops 4 Big bones, and 2 Uncut rubies.

    Skeletal hellhound pic

  9. Talk to Veliaf Hurtz again. Tell him you want to join the Myreque and ask how to get out to Canifis. He will tell you that the room further down after you exit the cave is the basement of the Canifis tavern. Get out of the stalagmite cave, go north, and search the wall. Pass the broken ladder and ascend the ladder on the northern wall. You will surface south of the tavern (the nearby trapdoor is your alternate route back to Mort'ton in future).

    Canifis Exit

  10. Proceed back into the tavern and seek out Vanstrom, only to find that Vanstrom is no longer there but only a Stranger. Talk to him... You will find that your quest is complete... for now.

    Quest Completed!

This Quest Guide was written by qAgamemnus, and pingu head. Thanks to pj, gnat, RingoSmif, Nightssky, axeking187, bergmjs, Obi-Wan, ysaerka, gkef, tenseiken, Im4eversmart, pokemama, DRAVAN, rekkie, Jal_Frezi, greywolf, cleopatra1, Double_D_Edd, QueeniFieD, Alfawarlord, Javezz, 2ndstr, Warhall, Jarkur, Killa7227, Steamclean, Toeby, High Vortex, Endwyn, Olllivander, and Rooskii. for corrections.
This Quest Guide was entered into the database on Fri, Jan 14, 2005, at 08:41:07 AM by pokemama, and it was last updated on Sat, Jan 27, 2018, at 12:39:32 AM by DRAVAN.

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