Table of Contents:



Getting Started

Located next to the Champions’ Guild, just South West of the Varrock lodestone, is May’s Quest Caravan. Here you can use your quest points to obtain special offers and rewards for completing a certain number of quests. You will also find the Quest Noticeboard which informs you who has completed what quest most recently.

First and foremost, you will need to complete 1 or more quest to begin taking advantage of what May has to offer.

May's Quest Caravan


Rewards

At specific levels of Quest Point accumulation, you will receive 1 or more items as a reward. Note that you will need to have completed Carnillean Rising before being able to obtain any of the lamps from Phillipe and you will still need to locate him in Gielinor (May will not give you the lamps, sorry). These can be obtained by Right-clicking May and choosing "Reclaim" or by choosing "Open Shop" and selecting "Claim all Rewards" on the Rewards tab.

Quest Points Reward
25 Magical Dice (T1)
50 Philipe Carnillean moves to a new location and you can obtain another lamp (2,000 experience)
Magical Dice (T1)
Extra Slayer block and prefer slot
75 Magical Dice (T1)
100 Philipe Carnillean moves to a new location and you can obtain another lamp (5,000 experience)
Magical Dice (T2)
Extra Slayer block and prefer slot
125 Magical Dice (T2)
150 Philipe Carnillean moves to a new location and you can obtain another lamp (5,000 experience)
Magical Dice (T2)
Extra Slayer block and prefer slot
175 Magical Dice (T2)
200 Philipe Carnillean moves to a new location and you can obtain another lamp (10,000 experience)
Magical Dice (T2)
Extra Slayer block and prefer slot
Rover
225 Magical Dice (T3)
250 Philipe Carnillean moves to a new location and you can obtain another lamp (10,000 experience)
Magical Dice (T3)
Extra Slayer block and prefer slot
275 Magical Dice (T3)
300 Philipe Carnillean moves to a new location and you can obtain another lamp (10,000 experience)
Magical Dice (T3)
Extra Slayer block and prefer slot
Helmet of trials
325 Magical Dice (T4)
350 Philipe Carnillean moves to a new location and you can obtain another lamp (10,000 experience)
Magical Dice (T4)
Extra Slayer block and prefer slot
375 Magical Dice (T4)
400* Philipe Carnillean moves to a new location and you can obtain another lamp (unknown experience)
Magical Dice (T5)
Spot

* This reward is currently unattainable (Oct 2018).



Unlock Tracks

Within May’s shop you also can view and choose various unlocks to purchase. Unlike many choices made in game, you are not stuck with your decision should you change your mind about them later. You have the ability to reset your choices (“Reset Unlocks” in top Left corner) once per week. Choosing to reset the locks will remove all spent quest points, and their associated rewards, thus requiring you to make all of your choices again.

Note that you will need to exit the shop after resetting to be able to reallocate your Quest Points.

Resetting Locks

Each unlock is worth 25 Quest Points, however, to purchase those farther down the list, you will also need to purchase the ones before it. For example, you will spend 75 Quest Points to obtain the Ring of quests as you will automatically purchase the 2 unlocks before it as well.

In order to purchase all 3 tracks fully, you would need 450 Quest Points; which is currently impossible and will remain so for a fair bit of time. Be aware that you also do not have to spend ALL of your points. If you do not see a need to purchase more than 1 or 2 unlocks, your Quest Points will remain there until you desire to use them.



Combat

The first Unlock track consists of Combat based perks. These are Hybrid armors that will adjust depending upon you – increasing to levels 25, 50, and 75.

Cumulative Points to Unlock Unlock Notes
25 Combat Track 1
Bracers of trials
Bracers which reduces damage taken from quest bosses by 1% per player death
50 Combat Track 2
Boots of trials
Boots which reduces damage taken from quest bosses by 1% per player death
75 Combat Track 3
Helm of trials
A helm which reduces damage taken from quest bosses by 1% per player death
100 Combat Track 4
Platelegs of trials
Platelegs which reduces damage taken from quest bosses by 1% per player death
125 Combat Track 5
Platebody of trials
A platebody which reduces damage taken from quest bosses by 1% per player death
150 Combat Track 6
Vanquish
A weapon which increases damage dealt to quest bosses by 5% per player death (max 25%). – Similar to Sunspear in that it can become a Magic, Melee, or Ranged weapon. 75 in relevant skill necessary to wield.


Pet

The second track consists of a helpful animal companion. It can be accessed in the Companion pet interface and provides several helpful functions.

Cumulative Points to Unlock Unlock Notes
25 Pet Track 1
Lorehound Pet
Unlocks the base lorehound pet.
50 Pet Track 2
Quest Supplies
The lorehound will supply useful quest supplies.
  • Rope
  • Lantern
  • 2 Law runes
  • Spade
75 Pet Track 3
Fetch
The lorehound can retrieve books from the POH bookcase when in any bank area.
100 Pet Track 4
Quest Outfits
Unlocks the ability to change the lorehound’s outfit. Each outfit has associated quest requirements.
125 Pet Track 5
Loot Range
Having the lorehound active increases the range of area loot. – Allows you to retrieve loot up to 4 paces away from you (in any direction) instead of 3 away.
150 Pet Track 6
Lore Helper
Having the lorehound active increases the chance to find certain lore books. – Awards +25% increase
  • Last Riders
  • Monkey clue scroll
  • Ripper demon journals
    • Miner’s journal #1
    • Miner’s journal #2
    • Miner’s journal #3
    • Miner’s journal #4
    • Miner’s journal #5
    • The diary of Jebediah Omnis
  • Dragonkin logs from Adamant dragons
    • Sakirth’s journal
    • Strisath’s journal
    • Kalibath’s journal
    • Phalaks’ experiment log
  • Digsite letters
    • Letter signed ‘Pontifex Mardromurt’
    • Letter signed ‘Pontifex Nabor’
    • Letter signed ‘Pontifex Bilrach’
    • Damaged digsite letter


Hub

The last track gives you a special item, title, and several perks accessed around May’s caravan.

Cumulative Points to Unlock Unlock Notes
25 Hub Track 1
Quest Portal
A portal which teleports you to the start of the latest quest. - South East end of the caravan.
50 Hub Track 2
The Adventurer
Unlocks the title ‘the Adventurer’.
75 Hub Track 3
Ring of Quests
A ring that can be used to turn you into quest NPCs.
100 Hub Track 4
Adventurer in Training
Improved rewards from helping Meg with her adventures.
125 Hub Track 5
Bank Chest
Unlocks use of the bank chest at May’s caravan.
150 Hub Track 6
Quest Item Storage
Unlocks May’s storage box which can be used to store items from quests. – See Quest Items section for a list of items, associated quest(s), how they are obtained, and their uses.


Quest Items

The following items can be located within the (Quest Item) Storage chest on the North edge of May’s caravan. Purchasing the ability to access this feature will cost 150 Quest Points total.

Item Associated Quest(s) To Obtain Uses
In Quest After Quest
10th squad sigil
10th squad sigil
Monkey Madness Received from Garkor. Identifies you as part of the squad and teleports you to the Jungle Demon. Cosmetic.
Beads of the dead
Beads of the dead
Shilo Village Created by using Bone beads with a Bronze wire. Must be worn to enter the tomb of Rashiliya. Cosmetic. Sold to Yanni Salika for 1,000 coins.
Bearhead
Bearhead
Mountain Daughter Defeating The Kendal. Proof that Asleif Hamalsdotter is dead. Cosmetic.
Blank observation
Blank observation
Post Quest reward from talking to Azzandadra about his mission twice after both quests are completed. None.
Bob's collar
Bob's collar
Ritual of the Mahjarrat Received from Bob the Cat. Gives Fairy ring code to Kethsi. Used on wall design to open it and receive several items. None.
Boots of lightness
Boots of lightness
Temple of Ikov Found within the temple. Used to reduce your weight.
Bull roarer
Bull roarer
Legends' Quest Received after allowing a Jungle Forester to copy you Radimus notes. Used to summon Gujuo for help. Used to summon Gujuo to bless Gold bowls for making Holy water to fight demons.
Cabbagespeak amulet
Cabbagespeak amulet
Gower Quest Using Life rune on your Brassican amulet. Allows you to speak to cabbages.
Carnillean armour
Carnillean armour
Hazeel Cult Defeating Alomone. Given to Ceril Carnillean. Cosmetic.
Cat training medal
Cat training medal
None. Catch 100 Rats with a kitten or cat after Gertrude's Cat then speak with Gertrude. None. Cosmetic.
Cattleprod
Cattleprod
Sheep Herder Found near the incinerator. Used to prod sick sheep. Cannot be used after Mourning's Ends Part I to prod sheep.
Chest key
Chest key
Hazeel Cult Found in a crate within the Carnillean’s basement. Opens a chest in a secret room. None.
Colour wheel
Colour wheel
Found by searching dead guard near the Temple of Light. Can help discover which crystals to use to solve the light color puzzle. None.
Communication device
Communication device
Dishonour among Thieves Received from Moia. Teleportation method to Zamorak’s hideout below Daemonheim. Also grants access to the Stalker Dungeon after completion of the quest.
Communication orb
Communication orb
The Brink of Extinction Received from TzHaar-Mej-Jeh. Helps you find TokKul of TzHaar-Mej-Gek, TzHaar-Ket-Teg, and TzHaar-Xil-Kal. None.
Crocspeak amulet
Crocspeak amulet
Back to the Freezer Received from Dundee. Worn to speak to crocodiles.
Crystal pendant
Crystal pendant
Regicide Received from Lord Iowerth. Worn as proof of your allegiance. Cosmetic.
Crystal trinket
Crystal trinket
Mourning's Ends Part II Quest reward from Arianwyn. None. Used to enter the Temple of Light.
Darklight
Darklight
Created by dyeing Silverlight. Used to battle Agrith-Naar. Mounted to wall in your Quest Hall. Can be upgraded after Dimension of Disaster for 5 Silver pennies. Wield for combat, especially against demons.
Demonic sigil
Demonic sigil
Shadow of the Storm Player made with Demonic sigil mould and Silver bar on a furnace. Used to summon Agrith-Naar. Cannot be made after quest. Cosmetic/emote - Will not summon more demons.
Disk of returning
Disk of returning
Gower Quest Received from the Gower brothers. Used to reach Black hole(only during quest), White hole, and Behind the Scenes. Must stand in specific location during quest (found by scanning with disk) or in a bank post quest.
Distorted engrammeter
Distorted engrammeter
None. Player made by charging an Engrammeter during Mahjarrat Memories and operating it in Freneskae during or after Fate of the Gods. None. Reduces lightning damage on Freneskae 15%. Creating this completes the "Distorted Div" requirement for the Master Quest Cape.
Ectophial
Ectophial
Ghosts Ahoy Quest reward from Velorina. None. Emptied to teleport you to the Ectofunctus (North of Port Phasmatys).
Engrammeter
Engrammeter
Mahjarrat Memories Received from Kharshai. Used to collect memories. None as it becomes a Distorted engrammeter via the miniquest.
Expensive spices
Expensive spices
Let Them Eat Pie Stolen from Foppish Pierre. Disguises the smell of the pie making it a Mouth-watering pie. Enables you to heal 50 more Life points when held in your inventory or worn and food is eaten.
Fake man
Fake man
Eadgar's Ruse Made by Eadgar after you give him supplies. Given to Burntmeat. None.
Gilded cabbage
Gilded cabbage
The Death of Chivalry Post-Quest reward obtained by looting coffins where you fought Dawn. None. Kicked 30 times, without picking it up, to earn 10k bonus Prayer experience. Afterward, it can be used on the Skull of Remembrance to watch a Brassica Prime cutscene. Kicking the cabbage contributes to completion of the "Chivalry is Dead" requirement for the Master Quest Cape.
Glarial's amulet
Glarial's amulet
Found by searching the chest in Glarial’s tomb. Must be worn or in inventory to access the Waterfall Dungeon.
Glarial's pebble
Glarial's pebble
Waterfall Quest Received from Golrie. Used to gain access to Glarial’s tomb.
Glough's key
Glough's key
The Grand Tree Received from Anita. Opens the chest in Glough's house to obtain the Invasion plans. None.
Gnome amulet
Gnome amulet
Tree Gnome Village Quest reward from King Bolren. None. Cosmetic.
Gofannon amulet
Gofannon amulet
Received from Doric as a reward. Charged by completing the Doric and Boric Tasks then drained for Bonus experience. Fully charging will complete the "What's Mine Is Also Doric's" requirement for the Master Quest Cape. None.
Grail bell
Grail bell
Holy Grail Spawns outside of the Fisher King's castle. Allows you access to the castle.
Hazeel's mark
Hazeel's mark
Hazeel Cult Received from Clivet if you dedicate yourself to the Hazeel Cult or found in the Butler’s room. Acts as a “key” to the Clutists’ hideout or identify the Butler as a cultist. Cosmetic.
Holy Grail
Holy grail
Holy Grail: Claimed from a table in the Fisher King’s castle.

King's Ransom: Reclaimed from Keep Le Faye.
Holy Grail: Taken to King Arthur.

King's Ransom: Used to save King Arthur.
None.
Holy table napkin
Holy table napkin
Holy Grail Received from Galahad. Used to make the Magic whistle spawn. None.
Holy wrench
Holy wrench
Rum Deal Created by Davey blessing a Wrench; kept at the end of the quest as a reward. None. Worn in the pocket slot, or in inventory, to increase the Prayer points obtained when consuming a potion that restores Prayer.
Ice gloves
Ice gloves
Defeat Ice Queen. Used to not drop hot items: Fire feather (Heroes’), Black cog (Clock Tower), and weapons (Desert Treasure and Recipe for Disaster). Used to hold hot weapons when combating Fareed and Culinaromancer in the Dominion Tower.
Invitation box
Invitation box
Killing all Wights when you are ambushed. Opened next to Icthlarin; Teleportation to Empyrean Citadel. Teleport to/from the Empyrean Citadel, plus gives "shortcut" to Brother Samwell, Odd Old Man, Skeletal Horror, and the 2 nearby Network Beacons.
Khazard cell keys
Khazard cell keys
Fight Arena Giving Khali brew to a lazy guard at the Fight Arena jail. Used to free Sammy Servil. None.
King's message
King's message
Regicide Received from King’s messenger after completion of Underground Pass. Informs you that you can begin Regicide. None.
Lighthouse key
Lighthouse key
Horror From The Deep Received from Gunnjorn. Used to unlock the Lighthouse North of Barbarian Outpost. None.
Magic gold feather
Magic gold feather
Holy Grail Received from King Arthur. Used to find Sir Percival. None.
Magic whistle
Magic whistle
Holy Grail Spawns on on a table on the top floor of Draynor Manor IF you have a Holy table napkin with you. Teleport to and from the Fisher King’s realm. Note that Fairy Ring B-J-R can be used after the quest.
Message
Message
Darkness of Hallowvale Received from Vertida Sefalatis after going through the agility course marked by the Sickle logo. Given to Veliaf Hurtz. None.
Miscellaneous key
Miscellaneous key
Duo version of Heroes' Quest Received from Grip (if you are Black Arm Gang) or from your partner (if you are Phoenix). Used to access the windowed room in the Black Arm Gang’s Brimhaven hideout. Only needed if Duoing the quest.
Monkey's note
Monkey's note
Doric and Boric Tasks Found searching the crate after being knocked out. None. None.
Mouse toy
Mouse toy
A Tail of Two Cats Quest reward from Bob the Cat. None. Used to entertain a cat. Can wield as a weapon.
Necklace of Charos
Necklace of Charos
You Are It Post-Quest reward created by using Necklace trinkets (1, 2, 3, 4, and 5) on the Old necklace. None. Creation will complete "Trickster’s trinkets" requirement for the Master Quest Cape.
Necklace of Shadows
Necklace of Shadows
Sliske's Endgame Quest reward from Relomia. None. Worn to not continually drain Summoning points with familiars.

Best worn with Ring of Whispers and Combined Catalyst fragment as it may spawn Manifested knowledge for experience.
Notes on pressure
Notes on pressure
While Guthix Sleeps Found in Movario’s base. Hint how to exit the base properly. None.
Note to robert
Note to robert
Ritual of the Mahjarrat Received when you unlock the wall. None.
Note to you
Note to you
Ritual of the Mahjarrat Received when you unlock the wall. Gives you several instructions and helpful hints. None.
Ogre bellows
Ogre bellows
Found within a chest in the North West section of the cave where the Ogre Rantz lives (Eastern Feldip Hills). Used to fill toads with swamp gas. 3 loads of gas per fill up. 4,000 Chompy Birds need to be killed for the "Chompy Massacre" requirement to obtain the Completionist cape(t).
Parchment
Parchment
Contact! Found on Kaleef’s body. Read to learn Osman’s instructions for Kaleef. None.
Pendant of Lucien
Pendant of Lucien
Temple of Ikov Received from Lucien. Grants access through the North dungeon door in the chamber beneath the temple. Cosmetic.
Plague jacket
Plague jacket
Sheep Herder Purchased as a set from Doctor Orbon. Worn to protect yourself from the diseased sheep and obtain the cattleprod. None.
Plague trousers
Plague trousers
Prayer Book
Prayer book
The Great Brain Robbery Found on a bookcase at the Edgeville Monastery. And received as a Quest Reward from Brother Tranquility. Used to fend off the gaseous poison circulating throughout Harmony. Used (while wearing Holy symbol) to stop poison damage by healing you. Will “cost” Prayer points to do so.
Remora's necklace
Remora's necklace
Song from the Depths Quest reward from The Raptor. None. Teleport, once daily, to the White Knights Encampment West of Port Sarim.
Ring of Charos
Ring of charos
/ (a)
Stolen from Dr Fenkenstrain at the end of Creature of Fenkenstrain.

Activated after taking Wise Old Man’s quiz about persuasion.
Creature of Fenkenstrain: No use.

Other quests: used to persuade NPC of things.
Used to persuade NPC of things such as giving you stuff, lowering prices, and allowing you access to places, see activated item for details.
Ring of visibility
Ring of visibility
Received from Rasolo. Worn to access the the Shadow Dungeon (Desert Treasure), see Mysterious ghost (Curse of Zaros), see General Khazard and scouts (The General’s Shadow), see Hopespear (Hopespear’s Will), see invisible pillar to place Heat globe (Ritual of the Mahjarrat). Worn to access Shadow Dungeon, see invisible portals to the Spirit Realm, see Saint Elspeth’s ghost to obtain Holy cithara, see Ghost penguin (after Some Like It Cold), used on Ring of stone to spawn TzHarr-Ga'al-Kot.

Can be rendered mostly useless, see item for details.
Ring of Whispers
Ring of Whispers
Sliske's Endgame Quest reward from Relomia. None. Worn to provide an invisible +3 boost to gathering skills.

Best worn with Necklace of Shadows and Combined Catalyst fragment as it may spawn Manifested knowledge for experience.
Robert's necklace
Robert's necklace
Ritual of the Mahjarrat Received when you unlock the wall. None.
Royal dwarven seal
Royal dwarven seal
Birthright of the Dwarves Received from King Veldaban. Identifies that you are the king’s agent during your tasks. None.
Seal of passage
Seal of passage
Lunar Diplomacy Received from Brundt the Chieftain. Necessary to talk/trade with inhabitants of Lunar Isle (excluding Pauline) until completion of the quest. Can also teleport you there once daily. None.
Shadow sword
Shadow sword
The General’s Shadow Received from General Khazard as a Mini-Quest reward. None. Wielded for combat.
Shard of Mah
Shard of Mah
Children of Mah Quest reward from Zaros. None. Worn to prevent aggression of monsters in The Heart of Gielinor (God Wars 2). Can "Reminisce" to see various cutscenes.
Shard of the Needle
Shard of the needle
The Needle Skips Appears in your inventory after inspecting the Needle to start the quest. Opens a window where you can input keywords to discover/review memories. Allows you to discover/review memories after completion of the quest. Note that finding all of the keywords for all 3 chapters will complete the "Pulling on the Threads" requirement for the Master Quest Cape.
Shard of Zaros
Shard of Zaros
Quest reward from Zaros. Fate of the Gods: None.

Children of Mah: Makes the Muspah and Nihil non-aggressive to you.
Worn to prevent aggression of monsters in the God Wars Dungeon(excluding Boss rooms), as well as Muspah and Nihil in Mah’s Pit and Cradle, respectively. Using on the memoriam device in the sanctum on Freneskae allows you to talk to Zaros and view cutscenes. Using on Seren in Prifddinas "awards" you with special dialog.
Silverlight
Silverlight
Found under the Church in Eastern Varrock. Demon Slayer: Used to kill Delrith.

Shadow of the Storm: Turned into Darklight.
Mounted to wall in your Quest Hall. Wield for combat, especially against demons.
Sixth-Age circuit
Sixth-Age circuit
The World Wakes Quest reward from Juna if you have completed: The World Wakes, The Branches of Darkmeyer, The Chosen Commander, The Firemaker's Curse, Ritual of the Mahjarrat, and The Void Stares Back. None. Worn for protection. Teleport to: World Gate (after Fate of the Gods), Memorial of Guthix, and Guthix Shrine.
Skull of Remembrance
Skull of Remembrance
The Death of Chivalry Found searching Dawn’s corpse after the quest. None. Gaze into the skill for several cutscenes. Used with several things (Gilded cabbage, Zilyana's gift (or Commorb v2), and tapestry in Black Knights’ Fortress) to see other cutscenes. Used on Dawn’s body to fight her again, which will complete the "Chivalry Is Threads" requirement for the Master Quest Cape.
Strange teleorb
Strange teleorb
While Guthix Sleeps Found in Dark Squall’s room in the Southern desk. Teleport to Lucien’s Camp when operated in the room above where it is found. Needs Death and Law rune to teleport.
Suspicious note
Suspicious note
Doric and Boric Tasks Found with a Weapons crate. Gives details about an order to fulfill. None.
Sven's last map
Sven's last map
Olaf's Quest Received from Olaf Hradson after giving Ingrid Hradson a crude carving, giving Volf Olafson a cruder carving, giving food to Olaf, and relighting his fire with damp planks. Read to learn where the Olaf's Quest dungeon and treasure are located. None.
Yelp's Cash Bag
Yelps's very own cash bag
The Mighty Fall Automatically sent to bank if you spare Yelps or found by searching the chest at his camp in Yu’biusk. None. Opened to receive coins. Opening it completes the “Squeal for Coins” requirement for the Master Quest Cape.
Zealot's Key
Zealot's key
Haunted Mine Stolen from Zealot, found North of the Abandoned Mine, in the Southern part of the Mort Myre Swamp. Activates water pump within the mine. None.

This Special Report was written by ChathMurrpau.
This Special Report was entered into the database on Mon, Oct 15, 2018, at 02:26:35 AM by Chath, and it was last updated on Fri, Nov 23, 2018, at 10:25:42 PM by Chath.

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