Weapon Stats |
Damage |
Accuracy |
0 |
0 |
Damage Bonuses |
Strength |
Magic |
Ranged |
Necromancy |
0.0 |
0.0 |
0.0 |
Unknown, please submit. |
Attributes |
Armour |
Life Bonus |
Prayer Bonus |
0 |
0 |
0 |
Styles |
Class |
Attack Style |
Attack Speed |
N/A |
N/A |
N/A |
Must have been a member for the entire month may.
When equiped, it will give the wearer bonus experience to a maximum of 250.000 experience in a skill of choice. As long as it is charged, it will provide double experience.
The mad necklace gives double experience in a skill of choice for a maximum of 250.000 experience. It stacks with other XP-boosting items and works the same way as the
Hati paws and the
Sköll boots. The necklace can be taking into a Dungeoneering floor to receive bonus xp while
Dungeoneering and other skills. When the charges have been used up, it will become a purely cosmetic item. The mad necklace does not appear to be compatible with bonus xp received from clay (volatile at least) items.
0 kg
It would seem rumours of the eccentricity of this necklace have been wildly exaggerated.