Combat Effects:
Weapon
Stats
Damage Accuracy
0 0

Damage
Bonuses
Strength Magic Ranged Necromancy
21.0 21.0 21.0 Unknown, please submit.

Attributes Armour Life Bonus Prayer Bonus
33 0 2

Styles Class Attack Style Attack Speed
All N/A N/A
Requirements:
120 Magic.
Where Found:
Purchased from Robe Store owner.
Item Uses:
Worn for protection; worn to attain the ability to swap spellbooks at banks (upon activation); and can be used with a Max cape, Completionist cape, or Completionist cape (t) to obtain its perk (Note: all 3 of these capes share perks).
Notes:
Although Magic cannot actually be trained to level 120 like Dungeoneering, once you have obtained the equivalent experience of 104,273,167 you can buy and wear this cape.

Unlike the Dungeoneering master cape, this does not have a unique emote and instead shares the same one as the level 99 cape.
Weight:
0.4 kg
Examine Information:
The cape worn by the true masters of Magic.

This Data was submitted by: Javezz, Nick, and ChathMurrpau.

If anything is incorrect or missing, or if you have any new information to submit to this database, please submit it to us on our Content Submissions Forums.

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