Weapon Stats |
Damage | Accuracy |
0 | 0 |
Damage Bonuses |
Strength | Magic | Ranged | Necromancy |
13.0 | 0.0 | 0.0 | Unknown, please submit. |
Attributes | Armour | Life Bonus | Prayer Bonus |
85 | 0 | 0 |
Styles | Class | Attack Style | Attack Speed |
Melee | N/A | N/A |
Laceration boots will last for 60,000 charges before being completely broken. Base cost to repair this item is 500,000 Coins by talking to one of the repair NPCs:
- Bob in Lumbridge
- Tindel Marchant in Port Khazard
- Dunstan in Burthorpe
- Squire (Repair NPC) by the Smithing anvil on the Void Knights' Outpost
Note that this armor CANNOT be used if fully broken! You will need to repair it before you can use it again.
Disassembly:
Quantity Required | Materials Received | Base Junk Chance |
1 | 4 | 2.3% |
Invention Experience | ||
24 | ||
Possible Materials | ||
Special | ||
Resilient components | 100% | |
Often | ||
Cover parts | 35% | |
Deflecting parts | 30% | |
Plated parts | 30% | |
Rarely | ||
Protective components | 2% | |
Strong components | 3% |
This Data was submitted by: ChathMurrpau
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