Is this Distractions and Diversions Safe to play?:
No
Resets:
Special. This activity does not reset based on normal time values and cannot be force reset using a token.
Skills Recommended:
70+ Combat stats
Items Recommended:
See Event specifics for details.
Contents:
Getting Started:

To join a Wilderness Flash Event simply head to the appropriate location before it spawns. Events spawn on the hour every hour with the 13 possible events happening in a set pattern. Information about the events can be obtained by speaking with Nikkel and the Wandering Ramokee in Edgeville. Additionally, after you have completed all 13 events once ("Far-Reaching and Wild Ranging" achievement), they can teleport you directly to the event once per hour. The teleport is available for 5 minutes before the event spawns and have a 45 minute cooldown.

See also our Calendar for when each Event will be active. Note that several Discords have bots which will announce events as they occur.



Events (and their 5minute warning announcement) include:
  1. Spider swarm - A group of Daemonheim spiders are roaming near the border north of Ube's beacon, north-east of Varrock. An extermination attempt will begin soon.
  2. Unnatural Outcrop - Demonic forces are prospecting an outcrop of ore near the south Wilderness Runite mine. They will start mining it soon.
  3. Demon Stragglers - Demonic forces are summoning a new legion of demons in the Wilderness Crater. Daemonheim forces will reward their removal.
  4. Butterfly Swarm - Demonic forces are tracking a group of rare butterflies. They will intercept them near the obelisk south of the Wilderness lodestone soon.
  5. King Black Dragon Rampage - The King Black Dragon is infuriated by the disturbances in the Wilderness and is preparing to take out his rage on all combatants near Daemonheim.
  6. Forgotten Soldiers - A raiding party of forgotten soldiers are advancing on the plain near the Daemonheim peninsula. Demonic forces want them killed.
  7. Surprise Seedlings - Daemonheim forces are analysing some new plants at a pond south of the Wilderness lodestone. They will start harvesting them soon.
  8. Hellhound Pack - A pack of hellhounds is running to disrupt the Trollheim beacon, near the Dark Warriors' Fortress. Daemonheim forces need them killed.
  9. Infernal Star - The Wilderness Volcano has launched a large rock high into the air above the wilderness. It will land soon near the Chaos Temple.
  10. Lost Souls - Daemonheim forces are getting ready to collect ectoplasm from the Forgotten Cemetery.
  11. Ramokee Incursion - A ramokee squad has arrived to harass demons in the wilderness. They will rally soon by the shipwreck on the Daemonheim peninsula.
  12. Displaced Energy - Daemonheim forces have detected a spike in divine energy west of the Dark Warriors' Fortress. They will begin collecting it soon.
  13. Evil Bloodwood Tree - Bloodshed in the Wilderness has encouraged the growth of a particularly powerful evil tree it will sprout soon south of the Wilderness Crater.


Map

In game notifications listed above will occur 5 minutes before the hour and a slightly different notice will appear on the hour announcing the event. Note that while the start time is the same regardless of which world you are on, the end time (success or failure) can differ. Note that despite the different completion times, you CANNOT complete more than 1 event per hour.




Events

Once spawned, each event will have a personal progress goal and an overall goal to be achieved during 5 minute time limit. If either goal is failed no rewards will be given.

Events take two basic forms – combat and skilling.

  1. Combat events require players to kill a group of creatures that spawn for the event. Personal requirement will be to deal a certain amount of damage while the overall goal is to kill all the monsters. The event immediately ends once all monsters have been killed.
  2. Skilling events require players to harvest a special resource and hand it in to a nearby NPC. Both personal and overall goal are collecting a specific amount of resource. The event ends as soon as the overall goal is met with players given 30 seconds to hand in remaining items. Note that there is no real benefit to wearing any skilling outfits related to the events.



Spider Swarm

  • Event Type: Combat
  • Recommended Items: Magic gear. Spiders attack with Melee, but have no weakness.
  • Location: North of Varrock’s Northern gate, near Ube’s beacon.
  • Task: Dungeon spiders, Ice spiders, and Night spiders will spawn. These must be killed.
  • Personal Goal: deal 70k damage
  • Overall Goal: kill 20 + (2 * [Number of players]) spiders; maximum of 100

Spider Swarm
Click image for map of location



Unnatural Outcrop

  • Event Type: Skilling - Mining
  • Recommended Items: Empty inventory
  • Location: near the South Wilderness Runite ore mine, by the Abyss entrance.
  • Task: rocks spawn that must be mined to obtain Strange ore. This is then handed in to the nearby Zamorakian miner.
  • Personal Goal: hand in 40 – [Number of players] ore; minimum of 25
  • Overall Goal: hand in 15 + (50 * [Number of players]) ore

Unnatural Outcrop
Click image for map of location



Demon Stragglers

  • Event Type: Combat
  • Recommended Items: Ranged gear. Demons attach with Magic. They are weak to bolts and Darklight.
  • Location: in the Wilderness Crater, just North West of the sword.
  • Task: Greater demons will spawn. These must be killed.
  • Personal Goal: deal 70k damage
  • Overall Goal: kill 20 + (2 * [Number of players]) demons; maximum of 100

Demon Stragglers
Click image for map of location



Butterfly Swarm

  • Event Type: Skilling - Hunter
  • Recommended Items: Empty inventory
  • Location: just South of the Wilderness lodestone, to the West of the obelisk.
  • Task: Magical butterflies and Poisonous butterflies will spawn. Players must catch the Magical ones and hand them in to the nearby Demon hunter. Catching Poisonous ones will deal a big hit of poison damage and will not progress your personal goal.
  • Personal Goal: hand in 20 – [Number of players] butterflies; minimum of 10
  • Overall Goal: hand in 10 + (22 * [Number of players]) butterflies

Butterfly Swarm
Click image for map of location



King Black Dragon Rampage

  • Event Type: Combat - This is a Special Event, completing it awards a Sack of very wild rewards.
  • Recommended Items: Ranged gear. King Black Dragon and the spires have no weakness, but the 3 other dragons are weak to bolts and everything attacks with Magic unless they are in Melee range.
  • Location: West of Daemonheim, North of the Waterfiend.
  • Task: The King Black Dragon spawns alongside a Freezing black dragon, Poison black dragon, and Shocking black dragon. The King Black Dragon cannot be hurt until the other three dragons are killed. For this event, King Black Dragon is significantly stronger than his normal form and during the fight he can spawn spires, which protect him from damage until destroyed, and flame vortexes that deal rapid damage if stood in – these mechanics are the same as Verak Lith’s fight.
  • Personal Goal: deal 35,000 damage.
  • Overall Goal: kill King Black Dragon; his health scales with the Number of players in the area ranging from 50,000 to 8,150,000.

King Black Dragon Rampage
Click image for map of location



Forgotten Soldiers

  • Event Type: Combat
  • Recommended Items: Any style gear will work as all 3 styles of enemy will spawn.
  • Location: West of Daemonheim, North of the Waterfiends.
  • Task: Forgotten mages, Forgotten rangers, and Forgotten warriors will spawn. They must be killed.
  • Personal Goal: deal 70k damage
  • Overall Goal: kill 20 + (2 * Number of players]) monsters; maximum of 100

orgotten Soldiers
Click image for map of location



Surprising Seedlings

  • Event Type: Skilling - Farming
  • Recommended Items: Empty inventory
  • Location: by the pond South of the Wilderness lodestone.
  • Task: four seedlings spawn around the pond. Players must nurture these to make them grow into Strange flower sprouts and then again to reach the final stage which will be either Poisonous hollyhock, Wilderness iris, or Wilderness rose. Harvesting the Irises or Roses give their respective resource to be handed in to the nearby Zamorakian farmer. Harvesting Hollyhock will deal a big hit of poison damage. As such, Hollyhocks should be Right-clicked to clear them instead of harvesting.
  • Personal Goal: hand in 7 flowers
  • Overall Goal: hand in 5 + (10 * Number of players]) flowers

Surprising Seedlings
Click image for map of location



Hellhound Pack

  • Event Type: Combat
  • Recommended Items: Melee gear. While they will attack with Melee, they are weak to slash and Darklight.
  • Location: West of the Dark Warriors’ Fortress, just South of the Trollheim Beacon access.
  • Task: Hellhound will spawn. These must be killed.
  • Personal Goal: deal 70k damage
  • Overall Goal: kill 20 + (2 * [Number of players]) monsters; maximum of 100

Hellhound Pack
Click image for map of location



Infernal Star

  • Event Type: Skilling (Mining) and Combat - This is a Special Event, completing it awards a Sack of very wild rewards.
  • Recommended Items: Ranged gear. The Pyrefiends for the 2nd phase use Magic and are weak to bolts.
  • Location: spawns just outside the Chaos Temple.

Phase 1 - Infernal Star: Mine

  • Task: An infernal star lands and you must Mine it. Each swing provides 1 progress. While Mining, you may receive a message stating “You feel heat building inside the star!” which will be shortly followed by a large damage hit – this can be reduced by using Protect/Deflect Magic or entirely avoided by moving 2 squares.
  • Personal Goal: mine 45 – [Number of players] ore; minimum of 25
  • Overall Goal: mine 15 + (55 * [Number of players])

Infernal Star
Click image for map of location


Phase 2 - Infernal Star: Fight

  • Task: If phase 1 is successfully completed, it will immediately begin the next phase. For it, Pyrefiends will spawn. They must be killed.
  • Personal Goal: deal 70k damage
  • Overall Goal: kill 20 + (2 * [Number of players]) monsters; maximum of 100.

Infernal Star 2



Lost Souls

  • Event Type: Skilling - Prayer (Combat optional)
  • Recommended Items: Empty inventory. Magic gear if you choose to do combat, the Graveside phantoms attack with Melee and are weak to Air spells.
  • Location: the Forgotten Cemetery.
  • Task: ghosts will spawn that can be laid to rest for 1 Ectoplasm (click the ghost). Graveside Phantoms will also spawn that can be killed for 3 Ectoplasm. Ectoplasm gathered from either source must be handed in to the nearby Reanimated skeleton.
  • Personal Goal: hand in 30 – [Number of players] Ectoplasm; minimum of 15
  • Overall Goal: hand in 5 + (40 * [Number of players]) Ectoplasm

Lost Souls
Click image for map of location



Ramokee Incursion

  • Event Type: Combat
  • Recommended Items: Any style gear will work as all 3 styles of enemy will spawn.
  • Location: just outside the Daemonheim entrance.
  • Task: Ramokee bloodragers, Ramokee deathslingers, and Ramokee strombringers will spawn. These must be killed.
  • Personal Goal: deal 70k damage
  • Overall Goal: kill 20 + (2 * [Number of players]) monsters; maximum of 100.

Ramokee Incursion
Click image for map of location



Displaced Energy

  • Event Type: Skilling - Divination
  • Recommended Items: Empty inventory.
  • Location: North West of the Dark Warriors Fortress, next to the Trollheim Beacon ladder.
  • Task: Lost wisps spawn which can be harvested for Displaced energy which is handed in to the nearby Zamorakian diviner. Occasionally a wisp will yield Unstable energy which must be clicked in your inventory before moving to stabilize it; failing to stabilize this energy will deal 2,172 damage and stun you for 6 seconds.
  • Personal Goal: hand in 30 – [Number of players] energy; minimum of 20
  • Overall Goal: hand in 10 + (32 * [Number of players]) energy

Displaced Energy
Click image for map of location



Evil Bloodwood Tree

  • Event Type: Skilling (Farming, Woodcutting, and Firemaking) - This is a Special Event, completing it awards a Sack of very wild rewards.
  • Recommended Items: Empty inventory.
  • Location: just South West of the Wilderness crater on the grassy area with a grave.

During all 3 sub-events, you may get a message that you feel the ground below your feet shaking. Shortly afterwards, evil roots will sprout from the tile dealing a small amount of damage and stunning you. Moving 1 tile avoids this attack.


Phase 1 - Evil Bloodwood Tree: Feed

  • Task: collect and grind Bones from 4 skeletons around the tree. Once ground to dust, you will nurture the blood sapling by clicking the tree to use the dust on it.
  • Personal Goal: use 110 – [Number of players] ground bones on the tree; minimum of 35 ground bones
  • Overall Goal: use 50 + (170 * [Number of players]) ground bones on the tree

Evil Bloodwood Tree
Click image for map of location


Phase 2 - Evil Bloodwood Tree: Chop

  • Task: If phase 1 is successfully completed, it will automatically begin the next phase. Chop the Evil Bloodwood Tree which to gather Evil tree kindling. Each swing of the axe provides 1 damage to the tree. Once your inventory is full, you can keep chopping to continue progressing, you just won't collect any more kindling. Be sure to keep ahold of the kindling for the next phase.
  • Personal Goal: deal 80 – [Number of players]) damage; minimum of 40 damage
  • Overall Goal: deal 25 + (100 * [Number of players]) damage

Evil Bloodwood Tree


Phase 3 - Evil Bloodwood Tree: Burn

  • Task: If phase 2 is successfully completed, it will automatically begin the next phase. Contribute Evil tree kindling to the butchered bloodwood tree to burn it down. Players will have some of this in their inventory from the previous sub-event and there will be 4 fire spirits surrounding the tree that can be clicked to obtain more kindling.
  • Personal Goal: use 45 – [Number of players] kindling on the tree; minimum of 45
  • Overall Goal: use 50 + (55 * [Number of players] kindling on the tree

Evil Bloodwood Tree





Rewards:
Each event completed will award players with experience scaled to their level and a Sack of wild rewards.
  • For skilling events this xp is awarded directly to the relevant skill.
  • For combat events this is awarded as a lamp.
If the overall goal of an event is failed, but you met the personal goal you will be awarded 75% of the normal experience, but no sack.

For special events (King Black Dragon Rampage, Infernal Star, and Evil Bloodwood Tree) each sub-event awards experience and a sack of wild rewards; completion of the final event also awards a Sack of very wild rewards. The King Black Dragon Rampage additionally awards 1 kill count for the KBD, 10 Marks of War, AND has a chance of dropping the King black dragon scale and the Last riders book.



Sack of wild rewards - Rewards 2-3 of the following:
Black salamander (10-20 Noted) Bloodweed seed (1-3) Brilliant energy (300-500)
Red Chincompa (40-60) Infernal ashes (55-90 Noted) Medium plated necronium salvage (1-2 Noted)
Muddy key (3-4 Noted) Obsidian palmstone (5-10) Obelisk shard (3-5)
Portable obelisk Radiant energy(300-500) Small plated necronium salvage (2-3 Noted)
Tiny bladed necronium salvage (2-4 Noted) Trail-be-gone (1-2) Volcanic protection (1-2)
Wyvern bones (5-10 Noted)


Sack of very wild rewards - Rewards 2 of the following:
(All items count for their respective drop logs if obtained)
Annihilation Bakriminel bolts (100-150) Black dragon egg (unchecked)
Brawling gloves (Agility) Brawling gloves (Cooking) Brawling gloves (Fishing)
Brawling gloves (FM) Brawling gloves (Hunter) Brawling gloves (Magic)
Brawling gloves (Melee) Brawling gloves (Mining) Brawling gloves (Prayer)
Brawling gloves (Ranged) Brawling gloves (Smithing) Brawling gloves (Thieving)
Brawling gloves (WC) Coins (450k-750k) Dark onyx core
Decimation Draconic visage Dragon rider boots
Dragon rider gloves Huge spiky necronium salvage (1-2 Noted) Large blunt necronium salvage (1-3 Noted)
Lucky charm (Zamorakian undercity) Magic logs (250-300 Noted) Obliteration
Portable obelisk Reward casket (easy) Reward casket (elite)
Reward casket (hard) Reward casket (medium) Trail-be-gone (max strength)
Zamorak stauette

This Distraction/Diversion Guide was written by Sy Accursed & ChathMurrpau.
This Distraction/Diversion Guide was entered into the database on Sun, Feb 19, 2023, at 01:12:58 AM by Chath, and it was last updated on Fri, Apr 07, 2023, at 11:45:43 PM by Chath.

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