There are a plethora of perks you can add to your Weapon gizmo's, Armour gizmo's, and Tool gizmo's by using various components found while disassembling items with the Invention skill.
Each component found within your Invention pouch (Located in the bottom of your Inventory near your Currency pouch) is used to create various perks. Below, we have listed all availible perks, and shown which gizmo it is availible on.
These then can be added onto your Augmented items to create both beneficial and harmful effects to aid you in your adventures.
Perk | Weapon | Armor | Tool | Description |
Absorbative | No | Yes | No | 20% chance to reduce an attack by 5% per rank. |
Aftershock | Yes | No | No | After dealing 50,000 damage, create an explosion centered on your current target, dealing up to 40% per rank weapon damage to nearby enemies. |
Antitheism | Yes | Yes | Yes | Denies access to protect prayers/deflect curses. |
Biting | Yes | Yes | No | +2% chance per rank to critically hit opponents. |
Blunted | Yes | No | No | Reduces the weapon's damage by 1% per rank. |
Brassican | Yes | Yes | Yes | Always sometimes cabbages. |
Breakdown | No | No | Yes | 20% chance per rank to automatically disassemble smithed items |
Brief Respite | No | Yes | No | Reduces cooldown for Guthix's Blessing and Rejuvenate by 5% per rank, and total healing by 1% per rank. |
Bulwark | Yes | No | Yes | Debilitate deals no damage but gains up to 6% per rank extra duration from shield value. |
Butterfingers | No | No | Yes | Has a 3% chance per rank of dropping the resource you have just gathered. |
Caroming | Yes | No | No | Chain and Ricochet hit 1 extra target per rank. |
Cautious | Yes | Yes | Yes | Cannot auto-retaliate while this item is equipped. |
Charitable | No | No | Yes | Has a 1% chance per rank of putting an extra item by other nearby players after successfully gathering a resource. |
Cheapskate | No | No | Yes | Has a 1% chance per rank of transmuting a gathered resource to a lower tier. |
Clear Headed | Yes | Yes | No | Anticipation lasts one additional second per rank, but no longer reduces damage taken. |
Commited | Yes | Yes | Yes | Always skulled while this item is equipped. |
Confused | No | No | Yes | Has a 1% chance per rank of teleporting you randomly after successfully gathering a resource. |
Crackling | Yes | Yes | No | Periodically zaps your combat target for 50% per rank of your weapon's damage (or 10% per rank in PvP). |
Crystal Shield | No | Yes | No | Has a 10% chance to activate on taking damage, lasting 10 seconds. 5% of damage taken per rank is totalled for this period, becoming temporary lifepoints afterwards. These last either 30 seconds or until depleted through further damage. |
Demon Bait | Yes | Yes | No | Damage to demons is reduced by 30%. |
Demon Slayer | Yes | Yes | No | Deal 7% additional damage to demons. |
Devoted | No | Yes | No | 3% chance per rank on being hit that protection prayers will work at 100% (or 75% in PvP) for 3 seconds |
Dragon Bait | Yes | Yes | No | Deal 30% less damage to dragons. |
Dragon Slayer | Yes | Yes | No | Deal +7% damage to dragons. |
Efficient | Yes | Yes | Yes | Charge drain rate for this item is reduced by 6% per rank. |
Energising | Yes | Yes | No | Slice, Piercing Shot and Wrack deal 20% less damage, but generate 0.6 additional adrenaline per rank. |
Enhanced Devoted | No | Yes | No | 4.5% chance per rank on being hit that protection prayers will work at 100% (or 75% in PvP) for 3 seconds. This does not stack with devoted. |
Enhanced Efficient | Yes | Yes | Yes | Charge drain rate for this item is reduced by 9% per rank. This does not stack with efficient. |
Enlightened | Yes | Yes | Yes | +3% item XP per rank (for the item it's installed on). |
Equilibrium | Yes | No | No | Increases minimum hit by 3% per rank, and decreases maximum hit by 1% per rank. This effect does not stack with the Equilibrium aura. |
Fatiguing | Yes | Yes | Yes | Gain 2% less adrenaline per rank from all attacks. |
Flanking | Yes | Yes | Yes | Backhand, Impact and Binding Shot no longer stun and deal 40% more damage per rank to targets that are not facing you. Forceful Backhand, Deep Impact and Tight Bindings no longer stun and deal 15% more damage per rank to targets that are not facing you. |
Furnace | No | No | Yes | Has a 5% chance per rank of consuming a gathered resource for an extra 100% XP. |
Genocidal | Yes | Yes | No | Deal up to 7% extra damage depending on how far you are through your Slayer task. |
Glow Worm | Yes | Yes | Yes | Provides light equivalent to a bullseye lantern. |
Hallucinogenic | Yes | Yes | Yes | Causes you to see strange things... |
Hoarding | Yes | Yes | Yes | Protect Item protects two items instead of one. (Does not work in PvP areas.) |
Honed | No | No | Yes | Has a 2% per rank higher chance of successfully gathering items |
Imp Souled | No | No | Yes | Has a 3% chance per rank on successful gathering to send the gathered resources to the bank at a cost of 30 prayer points. |
Impatient | Yes | Yes | No | 9% chance per rank for basic abilities to generate 3 extra adrenaline. |
Innaccurate | Yes | No | No | Reduces the weapon's accuracy by 1% per rank. |
Invigorating | Yes | Yes | No | Boosts adrenaline gained from auto-attacks by 10% per rank. |
Junk Food | Yes | Yes | No | Food gives 3% less health per rank. |
Looting | Yes | Yes | No | Most enemies have a 25% chance to drop an additional high-level resource. (5 minute cooldown.) |
Lucky | No | Yes | No | 0.5% chance per rank when hit that the damage dealt will be reduced to 1. |
Lunging | Yes | No | No | The maximum damage of Combust, Dismember and Fragmentation shot is increased by 20% weapon damage per rank, but enemies that move will only take 1.5X increased damage. |
Mediocrity | Yes | No | No | Reduces maximum hit by 3% per rank. |
Mobile | Yes | Yes | No | Reduces cooldown of Surge, Escape and Barge by 50%, but these abilities no longer generate adrenaline. |
Mysterious | Yes | Yes | Yes | Has a mysterious effect... |
Planted Feet | Yes | No | No | The duration of Sunshine and Death's Swiftness is increased by 25%, but they no longer deal periodic damage to your target. |
Polishing | No | No | Yes | Has a 3% chance per rank of transmuting a gathered resource to a higher tier. |
Precise | Yes | No | No | Increases your minimum damage by 1.5% per rank of your maximum damage. |
Preperation | No | Yes | No | Preparation's duration and cooldown are increased by 15% per rank |
Profane | No | Yes | No | You are prevented from drinking prayer potions. |
Prosper | No | No | Yes | May find clue scrolls while skilling |
Pyromaniac | No | No | Yes | 0.1% chance per rank to burn all logs of the same type |
Rapid | No | No | Yes | 5% chance per rank to speed up each action |
Refined | No | No | Yes | Has a 5% chance per rank of preventing a resource depleting when gathering. |
Reflexes | No | Yes | No | Anticipation's duration and cooldown are halved. |
Scavenging | Yes | Yes | No | 1% chance per rank to get an uncommon Invention component as a drop from combat (with a 1% chance it will be a rare component instead). |
Shield Bashing | Yes | Yes | No | Debilitate's damage is increased by 15% per rank. |
Spendthrift | Yes | No | No | 1% chance per rank to deal 1% extra damage per rank, at the cost of 1 gold coin per extra point of damage dealt. |
Talking | Yes | Yes | Yes | Gives your gear more personality. |
Taunting | Yes | Yes | No | Provoke affects enemies in a 5x5 square around its target, causing those that are already in combat to attack you. |
Tinker | No | No | Yes | 1% chance per rank for each action to grant +10% XP |
Trophy-taker's | Yes | Yes | No | 3% chance per rank a slain creature will add zero kills to its Slayer assignment; 2% chance per rank it will add 2 kills. |
Turtling | No | Yes | No | The Barricade ability's duration and cooldown are both increased by 10% per rank. |
Ultimatums | Yes | Yes | No | Reduces the adrenaline cost of Overpower, Frenzy, Unload and Omnipower by 5% per rank. Does not stack with other ultimate adrenaline saving effects. |
Undead Bait | Yes | Yes | No | Damage to undead is reduced by 30%. |
Undead Slayer | Yes | Yes | No | Deal 7% additional damage to undead. |
Venomblood | No | Yes | No | Regular poison damage is negated. |
Wise | Yes | Yes | Yes | While equipped, +1% per rank additional experience, up to 50,000 XP per day. |
This Special Report was written by Rooskii. Thanks to Owain121 for corrections.
This Special Report was entered into the database on Sat, Mar 04, 2017, at 04:02:16 AM by Rooskii, and it was last updated on Sat, Mar 04, 2017, at 04:02:16 AM by Rooskii.
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